Art director, 3D modeler, 2D artist, graphic designer, comic book colorist, film aficionado and bass player. Born in Buenos Aires, Argentina. Lived eleven years in New York, four in New Mexico and six in California.
- Highly creative 3D/2D artist and art director with a solid foundation in drawing and graphic design.
- Game designer and Unity/VR developer with an emphasis on immersion, mood and a unique artistic voice.
- Very passionate, professional and with an ongoing desire to learn.
- Graduated with honors (4.0 GPA and President's List) in Game Art & Design at the Art Institutes of California - San Francisco.
- Worked as an art director and graphic designer in award winning publications, like Rolling Stone and Fierro.
- Worked as a colorist in the comic book industry.
Click HERE for my current resume.
Click HERE for the pitch deck of my first official project.
SKILLS
Art direction, game design, 3D modeling, sculpting, texturing and lighting for games.
VR development (Oculus content developer)
Graphic design.
Sound design.
Concept art and illustration.
Team leader.
Unity, Blender, Maya, Zbrush, Mudbox, Substance Painter, 3D Coat, Adobe Suite, Art Rage, Artec.
Fluent in both Spanish and English.